Best Flatout Game

9/12/2019
Best Flatout Game Average ratng: 3,8/5 9159 votes
Platforms:PC, Linux, Mac, PlayStation 2, Xbox
Publisher:Empire Interactive
Developer:Bugbear Entertainment
Genres:Racing / Arcade Racing
Release Date:August 1, 2006
Game Modes:Singleplayer / Multiplayer
  • FlatOut 2 (8.58 GB) is an Racing, Sports video game. Developed by Bugbear Entertainment and published by Strategy First. Developed by Bugbear Entertainment and published by Strategy First. It was released on 1 Aug, 2006 for Windows.
  • We described Kylotonn’s reckless driving game as the “best FlatOut game in the series” to date. This is all about fun, and FlatOut 4 doesn’t take itself too seriously. Indeed, every race.
  • Get ready to race one of 16 upgradeable cars on 45 challenging tracks. Each environment in FlatOut is fully destructible, so you'll see all the damage you cause in broken fences, free-rolling.

A community created to promote the growth of a very underestimated game with an emergent e-sports community. FlatOut 2 is a game we wish to see at events such as MLG, DreamHack and Insomnia along with the big events like Age of Empires Online and Farmville.

The sweet symphony of destruction.

FlatOut 2 has everything you want in a top-notch arcade racing game. It runs fast, delivering a superb sensation of speed. It looks terrific, running at high frame rates even at high resolutions. It has a large amount of content, with plenty of tracks, a bizarre stunt mode, online multiplayer, and a full-blown career mode. And it has crashes. Lots of crashes. Cars break into pieces, debris litters the tracks, and you can take out most parts of a city. If you hit something hard enough, you can even launch your driver through the windshield.

What FlatOut 2 doesn’t have is the feel of some of the better racing games. There’s no sense of connection with your vehicle and the ground, because the physics is too slick, as if you’re driving on freshly polished linoleum. Installing el capitan on mac. It’s not like you expect Papyrus-level physics here; there’s no feeling of weight transfer or momentum. Whether you’re driving on asphalt, grass or dirt, your car has about the same tire grip, and some of the lighter cars suffer from a serious case of lunar physics – something to be expected out of an arcade racer, but still annoying when you were just about to win a race if not for a final split-second screw up.

The dings on the handling could be found in the original FlatOut too, and they’re all that’s keeping the series from taking it to the next level. Burnout has crappy handling, too, but it has the awesome crash mode to compensate. But to be fair, stunts in FlatOut 2 offer a genuine distraction. They appear to be played solo, but AI drivers participate off camera to offer some competition. After completing a set of rounds, you can view a scoreboard and compare how well you’ve performed against the competition. Best of all, you can scrap the AI players and play against another person via the game’s turn-based Party-Mode multiplayer.

The stunts are actually more fun than the races themselves at times, especially with friends. All of them involve launching your driver out of your car at the highest possible speeds towards various targets. There are twelve stunt events in all, and they range from ski jumps (fly as far as possible) to bizarre things like poker, bowling, darts and even basketball. There are also ‘event’ races, which are short 4-lap destruction derby style tracks (they crisscross quite a lot), and of course actual destruction derbies where the goal is to smash or be smashed (last car standing wins).

* * *

The racing in FlatOut 2 can be a bit annoying thanks to the flaky physics model, but the game compensate in other areas. The stunts are really fun, followed closely by the derby tracks. Its campaign mode is a bit of a drag – you unlock new races, earn money, better your car with a limited amount of upgrades, earn more money, buy a new car, etc. It’s fortunate that the game offers every track, car and racing mode from the start, so you don’t have to suffer through the entire ‘campaign’ to unlock all of the juicy stuff. I wish racing games did this more often.

In either case, you can’t really go wrong with FlatOut 2 if all you’re looking for is a simple, glossy arcade racer with plenty of dumb fun and even dumber physics. It’s a winner all around.

System Requirements: 2 GHz CPU, 256MB RAM, 3 GB HDD, WinXP

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FlatOut
Developer(s)Bugbear Entertainment
Publisher(s)Empire Interactive (EU)
Vivendi Universal Games (NA)
Designer(s)Janne Alanenpää
Tommi Hartikainen
Programmer(s)Tatu Blomberg
Artist(s)Mikko Kautto
EngineDiesel
Platform(s)Microsoft Windows, PlayStation 2, Xbox, Linux
Release
  • EU: 5 November 2004
  • NA: 12 July 2005
  • WW: July 24, 2014 (Linux)
Genre(s)Semi-simulation racing
Mode(s)Single-player, multiplayer

FlatOut is a racingvideo game developed by the Finnish developer Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America in 2004 and 2005. Gameplay in FlatOut places emphasis on demolition derby-style races, and features a sophisticated physics engine. 16 different cars are included, each with 5 different skins for them. The game is most known for car drivers flying through the windshield.

In 2014, a Linux version of the game was released on GOG.com as part of the launch of Linux support.[1]

Features[edit]

Modes in FlatOut include standard lap races, in either open environments or stadium laps, and demolition derby deathmatches, in which the driver of the sole-surviving vehicle declared the winner; both modes pit players against 7 computer-controlled opponents. The game also includes special events which require the player to toss the driver off of his/her vehicle and meet certain requirements. In career mode, pick up your future top racer from the junkyard. Winnings come in the form of cash, which allows players to purchase vehicle upgrades and new vehicles.

FlatOut is noted for its extensive use of physics in vehicle damage and collisions; dents on vehicles may vary based on the type of accident, object and angle of impact (falling objects, for example, will damage mostly the upper areas of a car), while many roadside items react better to collisions from other vehicles.

Ragdoll physics is also present in the game, with drivers capable of being tossed out of their car after high-impact crashes. This feature is extensively used in several special events, when the player is required to 'toss' a driver to a specific distance, height, or target.

Reception[edit]

Reception
Review scores
PublicationScore
PCPS2Xbox
Edge7/10[2]7/10[2]7/10[2]
EGMN/A4.67/10[3]4.67/10[3]
EurogamerN/AN/A8/10[4]
FamitsuN/A28/40[5]N/A
Game InformerN/A6.5/10[6]6.5/10[6]
GameSpot7.9/10[7]7.9/10[7]7.9/10[7]
GameSpyN/A[8][8]
GameTrailers8.5/10[9]8.5/10[9]8.5/10[9]
GameZone8/10[10]7.9/10[11]N/A
IGN7/10[12]7.5/10[13]7.5/10[13]
OPM (US)N/A[14]N/A
OXM (US)N/AN/A7.2/10[15]
PC Gamer (US)75%[16]N/AN/A
Detroit Free PressN/AN/A[17]
The Sydney Morning Herald[18][18][18]
Aggregate score
Metacritic72/100[19]70/100[20]71/100[21]

The game received 'average' reviews on all platforms according to the review aggregation website Metacritic.[19][20][21] In Japan, Famitsu gave the PlayStation 2 version a score of all four sevens for a total of 28 out of 40.[5]

The Sydney Morning Herald gave the game a score of four-and-a-half stars out of five and stated, 'The handling is remarkable, and the fact the tracks are littered with obstacles that bounce and crash realistically makes it all the more fun. Throw in excellent damage modelling and it's plain to see that this game has nailed the core mechanics of an addictive racer perfectly.'[18]The Times gave the PS2 and Xbox versions a score of four stars out of five and stated that the truly suicidal 'will be in awe of the driver's ability to launch himself fatally through the windscreen, screaming, while the rest of us will love the game's easy and responsive controls, and the authentic feel of the cars.'[20][21]Detroit Free Press, however, gave the Xbox version a score of two stars out of four and said that 'If [the game] were only a $20 title, I'd heartily recommend it. But $50 is a lot of money to pay to turn yourself into road splatter over and over again. It's flawed, though fun.'[17]Maxim gave the game a score of two stars out of five and said it was 'about as interesting as a public service announcement for seatbelts.'[22]

FlatOut was selected in 2017 for a collection of 100 classical Finnish games, which were presented on the opening of the Finnish Museum of Games in Tampere.[23] Duct sizing calculator free download.

Sequels[edit]

A sequel, FlatOut 2, was released first, in Europe, on June 30, 2006. A larger variety of vehicles (including contemporary cars and pickup trucks) are included. The North American version was launched on August 1.

In 2007 Bugbear released FlatOut: Ultimate Carnage, an enhanced remake of FlatOut 2, for Xbox 360.[24] The Microsoft Windows version was released on August 1, 2008.

Flatout Video Game Download

On November 2010, Team6 Game Studios released a port of FlatOut for the Wii.[25] This version was met with poorer reviews than the original version by Bugbear.

On December 13, 2011 FlatOut 3: Chaos & Destruction for Microsoft Windows developed by Team6 Game Studios was released in U.S.[26] The game was met with overwhelmingly negative reviews.

Flatout Stuntman is the Android-exclusive ragdoll game in the series. It was developed and published by Team6 Game Studios, and released in November 2013.

On March 17, 2017 FlatOut 4: Total Insanity developed by Kylotonn for Xbox One, PlayStation 4 and Microsoft Windows.[27] This game was met with average reviews.

References[edit]

Game

Flatout Games Online

  1. ^'GOG.com now supports Linux!'. GOG.com. August 18, 2014.
  2. ^ abcEdge staff (December 2004). 'FlatOut'. Edge (143): 114.
  3. ^ abEGM staff (August 2005). 'FlatOut (PS2, Xbox)'. Electronic Gaming Monthly (194): 110.
  4. ^Garratt, Patrick (November 1, 2004). 'Flatout [sic] (Xbox)'. Eurogamer. Retrieved July 11, 2015.
  5. ^ ab'This week's Famitsu news (Page 4)'. NeoGAF. October 5, 2005. Retrieved December 6, 2016.
  6. ^ abZoss, Jeremy (August 2005). 'FlatOut (PS2, Xbox)'. Game Informer (148): 98. Archived from the original on December 12, 2007. Retrieved July 11, 2015.
  7. ^ abcNavarro, Alex (July 18, 2005). 'FlatOut Review'. GameSpot. Retrieved July 11, 2015.
  8. ^ abTuttle, Will (July 25, 2005). 'GameSpy: FlatOut (PS2, Xbox)'. GameSpy. Retrieved July 12, 2015.
  9. ^ abc'FlatOut Review'. GameTrailers. August 5, 2005. Archived from the original on February 28, 2008. Retrieved December 6, 2016.
  10. ^Aceinet (December 12, 2004). 'FlatOut - PC - Review'. GameZone. Archived from the original on October 2, 2008. Retrieved July 12, 2015.
  11. ^Knutson, Michael (August 10, 2005). 'FlatOut - PS2 - Review'. GameZone. Archived from the original on October 5, 2008. Retrieved July 12, 2015.
  12. ^Sulic, Ivan (July 15, 2005). 'FlatOut (PC)'. IGN. Archived from the original on December 22, 2007. Retrieved July 11, 2015.
  13. ^ abSulic, Ivan (July 15, 2005). 'FlatOut (PS2, Xbox)'. IGN. Retrieved July 11, 2015.
  14. ^'FlatOut'. Official U.S. PlayStation Magazine: 83. August 2005.
  15. ^'FlatOut'. Official Xbox Magazine: 84. August 2005.
  16. ^'FlatOut'. PC Gamer: 70. August 2005.
  17. ^ abHuschka, Ryan (July 31, 2005). ''Flatout' [sic] (Xbox)'. Detroit Free Press. Archived from the original on September 17, 2005. Retrieved July 11, 2015.
  18. ^ abcdRing, Bennett (December 11, 2004). 'Demolition delight'. The Sydney Morning Herald. Retrieved July 11, 2015.
  19. ^ ab'FlatOut for PC Reviews'. Metacritic. Retrieved July 11, 2015.
  20. ^ abc'FlatOut for PlayStation 2 Reviews'. Metacritic. Retrieved July 11, 2015.
  21. ^ abc'FlatOut for Xbox Reviews'. Metacritic. Retrieved July 11, 2015.
  22. ^Semel, Paul (July 19, 2005). 'FlatOut'. Maxim. Archived from the original on March 2, 2006. Retrieved July 11, 2015.
  23. ^Muistatko vielä nämä suomalaiset klassikkopelit? Nämä 100 pääsevät Tampereen pelimuseoon on Aamulehti (15.12.2016, English translation)
  24. ^Surette, Tim (January 3, 2007). 'FlatOut 2 passes 500K sold'. GameSpot. Retrieved July 11, 2015.
  25. ^Rick, Christopher (May 4, 2010). 'New Flatout Heading to the Wii'. GDN 9. Retrieved July 11, 2015.
  26. ^Flatout 3 at Team 6Archived January 8, 2012, at the Wayback Machine
  27. ^'FlatOut 4: Total Insanity release'. Bigben Interactive. Retrieved 17 March 2017.

External links[edit]

  • FlatOut at MobyGames

Flatout Game Download

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